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11 Teams Compete at Annual Game Programming Competition

Twin logo

Stony Brook University’s 17th Annual Game Programming Competition — hosted by the Stony Brook Game Developers — was held online on May 26.

Twin logoThe 11 student finalist teams demonstrated their games, and the winning game was selected by a panel of more than 25 industry alumni judges. Zhen Yi Pan, Tian-Xin Brown and Brant Eckert  won this year’s competition with their game, “Twin.”

“The games were better than ever this year, in part because of the hard work of one student, Joe Weaver, who helped create the Wolfie2D game engine,” said Richard McKenna, a lecturer in the Department of Computer Science. “But all the games were great, especially the winning game Twin, which was complete in every way. The Stony Brook Game Developers ran another great online competition, and I look forward to doing our competition in person in May of 2022.”

The full competition can be viewed on YouTube and all the games may be played online using a browser.

Over the years the contest has been judged by alumni in industry from companies like Nickelodeon Games, Rockstar Games, Microsoft, Vicarious Visions, Hi-Rez Studios, Applied Visions, Apple, Facebook, Amazon, Kuma Reality Games, Roboto Games, Riot Games, Twitch and many more. Students in the competition have gone on to work in industry on projects like The Sims, Skylanders, Geometry Wars and Neverwinter Nights. Some have even started their own game development companies, like BitOGenius Inc. Others have gone on to PhD programs at prestigious institutions like Stanford University.

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